Funforge Digital produces rich, highly visually evolved and original transmedia worlds designed for all interactive media.
Created in partnership with board game publisher Funforge, Funforge Digital develops new strong synergies between the traditional game market and video games.
With a production office in Paris and distribution office in Seattle, Funforge Digital works with major international partners who ensure its development and product distribution.
Our operating team includes industry savvy video game and board game staff with a total of more than 40 years of experience in various transmedia, and specifically working with multiplatform development.
Our authors create open content that is original and exclusive for our internally-developed licenses, enabling them to envision different versions on all types of media.
Our production teams are handpicked, as strong artistically as at the development level, which guarantees that all our games and productions are of the highest quality.
Abrial Da Costa
Founding Partner – CEO
Abrial is both Chairman of the company as well as Sales and Marketing Director. He manages all partner relations and company development.
Philippe Nouhra
Founding Partner – COO
Philippe is both in charge of day-to-day business operations and is Creative and Editorial Director. He’s the one who initiates projects and decides on the company’s editorial line. He is also the founding director of Funforge.
Anne-Sophie Girault-Guessoum
Producer, Scriptwriter & Game Designer
Anne-Sophie is at the heart of each new game created by Funforge Digital, adding inspiration and new ideas. She designs games and supervises production.
Eddy Neveu
Technical Art Director
Eddy is in charge of graphics production management, sets up the production pipelines, and supervises everything while adding the artistic “feel” to each project.
Xavier Gueniffey-Durin
Art Director – Concept Designer
Xavier is the person behind each of our game’s looks. It’s because of his inspired designs and extraordinary talent that the universes we develop are so attractive.
Vincentiu Dioanca-Adam
Programmer – Prototype Manager
Vincent develops and implements internally designed game prototypes so we can adjust the settings and gameplay before starting production.
Yann Belloir
Communication / PR Manager
Yann is in charge of looking after the company’s website and social network pages. He’s also the one who sends you our press releases.
Funforge Digital works collaborates with several partners as for the conception, the production, commercialization and distribution of its projects.
Funforge Digital is also a member of the French Parisian Game Developers cluster Capital Games.
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